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Skyrim special edition experience mod
Skyrim special edition experience mod









skyrim special edition experience mod

But once you start downloading the bigger perk overhauls like ordinator or vokriinator black this mod is necessary.Here you want to install some of the following mods listed down below, you can do so manually or through one of the mod managers listed above. While the old system would force your mage to go through an emo smithing phase at level 28 because you realize you haven't leveled up in the last 3-5 hours.Īll-in-all it's mostly for role playing purposes and its modular so you can turn off/on XP gain from certain things if you want. So if you want to roleplay as a Pure Mage you can focus on magic and level up through killing things and doing quests. This allows you to focus on your increasing and playing with your main skills. The slightly longer, but some how much dirtier explanation is that the old leveling system is tied to you increasing skills(in order to level up from 1 to 2 you have to increase skills a certain amount, the higher level you are the more you need to increase the skills you use, and a high level skill takes longer to level up so it takes longer for you to level up and blah blah blah) while this mod makes it so you level up by doing activities(completing a quest, killing, or increasing a skill like the old system, ect.). It's based on your preference you can turn XP gain on/off for everything in the ini settings. You can focus on skills you want and level up through actions vs old system which is just level up through skill increases. Old system is fine for beginning levels but you hit a brick wall at around 25 to 30. Super duper quick answer to your questions: 1. fixed typos: iXPDiscLighhouse -> iXPDiscLighthouse, iXPClearLighhouse -> iXPClearLighthouse renamed settings: iXPDiscOther -> iXPDiscDefault, iXPClearOther -> iXPClearDefault added settings: sMessageFormat, iXPObjectives statsmenu.swf has been changed slightly, patches will need to be updated XP reward messages format can be configured using 'sMessageFormat' setting LEVEL UP message is auto-translated again maximum level multiplier for killing is capped at x 2.0 now

skyrim special edition experience mod

INI sections of mods that are not currently enabled will be ignored by settings parser CSV file format for killing racial rewards has been replaced with INI file format XP rewards are buffered now and processed in 1 second delay, multiple rewards will be awarded

skyrim special edition experience mod

The same amount of XP it rewarded originally repeating the same objective by dropping the quest item and picking it up again substracts Miscellaneous objective completions are now included in iXPObjectives completing quest objectives is now rewarded with XP, related setting: iXPObjectives code has been refactored to use CommonLib and Address Library (version independent)











Skyrim special edition experience mod